Tytuł: Mobile 3D Graphics
Autor: Alessio Malizia, A Malizia
Stron: 176
ISBN: 9781846283833
Rok: 2006
This provides an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics) and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers. It teaches fundamental 3D mobile graphics programming with standard APIs and covers the basic and advanced application program interfaces behind the major wireless and mobile devices supporting 3D graphics applications. From the reviews: "Undergraduate or graduate students interested in 3D graphics can use the information in this book to apply their skills in a limited resources environment, such as on portable devices. ... This should interest both students and consumer electronics product designers seeking to understand the challenges of introducing 3D graphics in their platforms. Programmers with experience in Java MIDP or Windows Mobile can also find useful examples here to help get started with 3D rendering." (Cherif Keramane, ACM Computing Reviews, Vol. 49 (5), 2008)